Add a duplicate render option for the entity
Example:
myEnt AddDuplicateRenderOption( DR_TYPE_FRAMEBUFFER, DR_METHOD_THERMAL_MATERIAL, DR_CULL_ALWAYS )myEnt AddDuplicateRenderOption( DR_TYPE_OFFSCREEN, DR_METHOD_CUSTOM_MATERIAL, DR_CULL_NEVER, mapped_material_id(player,"gfx_my_material_2") )
* = mandatory