Black Ops III

AnimScripted

Runs an animscript on an entity.

Example:

driver AnimScripted( "germantruck_driver_closedoor", org , angles, driver.closedooranim )

Parameters

ParameterSummary
*notifyThe notify to send
*originThe starting position of the anim script
*anglesThe starting angle of the anim script
*animationThe animation
[mode]Valid modes are "normal" and "deathplant"
[root]The root animation
[rate]The playback rate of animation
[blend]The blend time for the animation
[lerp]The lerp time for an aligned animation
[animation time]The starting animation time in 0-1 range
[is_scene_animation]Should be true for player scene animations or scripted animations where the player has no control, can be ignored for non-players
[showPlayerWeaponInFirstPerson]determines if the first person player should have his weapon during cinematics

* = mandatory