Black Ops III

Attach

Attach a model to an entity.

Example:

self Attach( "panzerflak_ammo", "tag_weapon_left" )

Parameters

ParameterSummary
*modelnameThe model name to attach (string).
[tagname]The tag to attach the model to (string).
[ignoreCollision]flag to ignore collision. Defaults to false (integer).

* = mandatory