Black Ops III

AttachShieldModel

Attach a shield model to a player.

Example:

self AttachShieldModel( "weapon_riot_shield", "tag_weapon_left" )

Parameters

ParameterSummary
*modelnameThe model name to attach (string).
[tagname]The tag to attach the model to (string).
[ignoreCollision]flag to ignore collision. Defaults to false (integer).

* = mandatory