The name of the bad place. If name is not "", the bad place can be moved or deleted by using the unique name.
*duration
If duration > 0, the bad place will automatically delete itself after this time. If duration <= 0, the bad place must have a name and will last until manually deleted.
*origin
The origin of the cylinder.
*radius
The radius of the cylinder.
*height
The height of the cylinder.
*team
You must specify at least one team for which this place is bad, but can give several. The allowed teams are 'axis', 'allies', and 'neutral'.