Black Ops III

CanThrowGrenadePos

Checks whether the actor can throw a grenade at a given position. If he can't then result will be undefined, otherwise the result is the resultant velocity vector

Example:

throwvel = self CanThrowGrenadePos( armOffset, targetPos )

Parameters

ParameterSummary
*hand offset(vector) the estimated offset of the hand for the throw
*targetpos(vector) The target position, should be at ground level of potential target

* = mandatory