Black Ops III

CheckProne

Returns true when a character can go prone at the specified position. Specifically setup for use by AI characters.

Example:

canFitProne = self CheckProne( origin, yaw, alreadyProne )

Parameters

ParameterSummary
*position(vector) The position of the prone character.
*yaw(float) The world yaw in degrees.
*is prone(bool) Flag if the character is already prone.

* = mandatory