Black Ops III

ClientSysSetState

Sets the state of a pre registered client system for all clients. The state will be communicated to the client script system.

Example:

ClientSysSetState(level._ClientSys["FakeFire"], "Event1Phase1")

Parameters

ParameterSummary
*idThe integer id of the client system. Returned from call to ClientSysRegister.
*stateArbitrary string state. Will be sent to the client script system.

* = mandatory