Black Ops III

CreateDynEntAndLaunch

Creates and launches a dynent.

Example:

CreateDynEntAndLaunch( spawn_models[i], origin, angles, origin, velocity, anim._effect["animscript_gibtrail_fx"] )

Parameters

ParameterSummary
*model
*posposition to spawn at.
*anglesangles to spawn at.
*hitposthe hit position
*forceThe force of the launch
[fx]particle effects to play on this dynent

* = mandatory