Black Ops III

GetMoveDelta

Gets the move delta for the animation

Example:

localDeltaVector = GetMoveDelta( animation, 0, 1, entity )

Parameters

ParameterSummary
*animation nameName of the animation
[start time]Normalized start time of the animation
[end time]Normalized end time of the animation
[entity]The entity should be passed if the animation name is a string to look up the animation from the entity's anim tree

* = mandatory