Black Ops III

GetVisibleNode

Returns the farthest visible node on the path from <start> to <end> or undefined if no path exists.

Example:

node = GetVisibleNode( guy.origin, enemy.origin, guy )

Parameters

ParameterSummary
*startstarting origin of the path
*endending origin of the path
[ignore entity]An entity to ignore during pathnode trace checks

* = mandatory