Black Ops III

GlassRadiusDamage

Damages glass in the radius

Example:

GlassRadiusDamage( origin, range, max_damage, min_damage, means_of_damage )

Parameters

ParameterSummary
*originOrigin of damage
*radiusRadius of damage
*max_damageMax damage, this is the damage at the origin
*min_damageMax damage, this is the damage at the edge of the radius
[means_of_death]Means of death passed to the glass system from script, defaults to MOD_EXPLOSIVE

* = mandatory