Black Ops III

IsBonusCardActive

Returns if the bonus card is enabled and active in the class, cannot be called on a larry

Example:

primary = self IsBonusCardActive( BONUSCARD_PRIMARY_GUNFIGHTER_INDEX, self.class_num )

Parameters

ParameterSummary
*bonuscardBonusCard index from bonuscard.gsh
*classnumThe current class num of the player

* = mandatory