Black Ops III

LerpVector

Returns a lerped vector value between <from> and <to> based on <time>

Example:

val = LerpVector( (0,0,0), (5,5,5), 0.5);	// would return (2.5, 2.5, 2.5)

Parameters

ParameterSummary
*fromVector, start of the range
*toVector, end of the range
*timeFloating point value in the range of 0 - 1

* = mandatory