Black Ops III

Objective_Add

Add a new objective, with ability to specify all the info for the objective

Example:

Objective_Add( objective_number, "active", closest.bomb.origin, objective_text, self.objective )

Parameters

ParameterSummary
*objective_numberThe number of the objective to add
*stateA string value representing the state of the objective. Valid states are "empty", "active", "invisible", "done", "current" and "failed"
[position/onEntity] The position of the objective - or - entity entity to be tracked.
[displayName]The text to use for the objective. This should be a valid localized text reference
[entity]The owner entity

* = mandatory