Black Ops III

Objective_Set3D

Sets flag determining if 3D state for an objective is drawn.

Example:

Objective_Set3D( myObjNum, true, undefined, undefined, undefined, (0,0,70) )

Parameters

ParameterSummary
*objective_numberThe ID of the objective to alter
*use3Dtrue if should render in hud
[unused]not used
[unused]not used
[unused]not used
[unused]not used

* = mandatory