Black Ops III

PathMode

Set the path mode of this actor.

Example:

randAlly PathMode("dont move")

Parameters

ParameterSummary
*path mode(const string) PathMode must be 'dont move', 'move allowed', or 'move delayed'
[clear path](integer) 1 to clear path
[path delay](float) Amount of time (seconds) to wait if path mode is 'move delayed'

* = mandatory