Black Ops III

PlaySoundToAllButPlayer

Play the sound alias as if coming from the entity, so that everyone but one player can hear it

Example:

self PlaySoundToAllButPlayer( "frag_out", self )

Parameters

ParameterSummary
*aliasnameThe sound alias to play (string)
*playerThe player that will not be able to hear the sound. (entity)

* = mandatory