Black Ops III

PlaySoundWithNotify

Play the sound alias as if coming from the entity

Example:

self PlaySoundWithNotify("Dirt_skid","skidsound")

Parameters

ParameterSummary
*aliasnameThe sound alias to play
[notification string]If present, the sound will notify this string on this entity when done.stopsounds
[tag]If present, the sound will play at the position of the given tag

* = mandatory