Black Ops III

PlayerLinkedSetUseBaseAngleForViewClamp

Sets the whether the player's view clamp is based on the entity (true) or the tag selected (false). Must be called after linking using WeaponViewToDelta

Example:

player PlayerLinkedSetUseBaseAngleForViewClamp( true )

Parameters

ParameterSummary
*enablewhether or not to enable using the base entity for the view angle clamp base.

* = mandatory