Black Ops III

RadioActive_FX

Plays RadioActive/Fire FX

Example:

entity RadioActive_FX(0, true)

Parameters

ParameterSummary
*localClientNumClient number of the player
true/false. Default is true.
Blur. 0 - 5. Default is 0.
Speed. 0 - 2. Default is 1.
Intensity. 0 - 5. Default is 2.

* = mandatory