Black Ops III

SetFXIgnorePause

Tells an effect whether or not to respect a paused world state.

Example:

SetFXIgnorePause( localClientNum, fxId, 1 )

Parameters

ParameterSummary
*localClientNumThe local client the effect is playing on.
*effect idThe effect id returned by playFx
*ignore pauseWhether or not to respect a paused world state.

* = mandatory