Black Ops III

SetFlashBanged

Sets whether an actor is under a flashbang effect.

Example:

self SetFlashBanged( true, 0.8 )

Parameters

ParameterSummary
*flashedWhether or not the actor is under the affect of a flashbang.
[strength]If actor is flashed, how severely they were initially affected. Between 0.0 and 1.0 (full strength).

* = mandatory