Black Ops III

SetLoopState

set pitch and volume per entity/alias

Example:

car SetLoopState( "peugeot_idle_low", 0.5, 1.0, 0.5, 0.2 )

Parameters

ParameterSummary
*aliasnameThe sound alias to play
*attenuationThe desired volume attenuation
*pitchThe desired pitch
[attenuation_rate]The desired attenuation rate
[pitch_rate]The desired pitch rate

* = mandatory