Black Ops III

SetRippleWave

Trigger vertex ripple wave for material set to use it.

Example:

setripplewave( 0, 100.0, 100.0, 200.0, 1.0, 1.0, 0.0, 250.0, 1000.0, 1500.0 )

Parameters

ParameterSummary
*clientThe local client
*center xposThe x coord
*center yposThe y coord
*widthThe width of the wave
*speed scaleThe speed modifier
*amplitude width ratioThe amplitude
*fade in startThe fade in at start
*fade in endThe fade in at the end
*fade out startThe fade out at start
*fade out endThe fade out at the end

* = mandatory