Black Ops III

SetWeaponOverheating

Set the players Weapon Overheating value

Example:

self SetWeaponOverheating( weapondata["overheat"], weapondata["heat"], weapon )

Parameters

ParameterSummary
*overheatWhether the weapon is overheating.
*heatvalThe new heatval of the weapon (0 to 100).
[weapon]If present set this specific weapon otherwise set the player's current weapon.

* = mandatory