Black Ops III

SetWeaponRenderOptions

Sets the weapon render options in the entity.

Example:

level.weapon_clientscript_model SetWeaponRenderOptions( level.camo_index, level.reticle_index, level.show_player_tag, level.show_emblem, level.show_paintshop )

Parameters

ParameterSummary
*camo index
*reticle index
*show player tag
*show emblem
*show paintshop

* = mandatory