Black Ops III

Target_ScaleMinMaxRadius

Returns the ratio from 0-1 of where the target is in relation to the radius min and radius max

Example:

scale = Target_ScaleMinMaxRadius( target, self, level.hackerToolLockOnFOV, radiusInner, radiusOuter )

Parameters

ParameterSummary
*target entityThe entity that is the target
*playerThe player entity
*fovThe player's field of view
*radius_minradius of the circle, centered at the center of the screen
*radius_maxradius of the circle, centered at the center of the screen

* = mandatory