Black Ops III

Vibrate

Causes a script entity to vibrate, rotating around its origin, along a given vector dir

Example:

self Vibrate( directionVir, 0.3, 0.4, 1.0 )

Parameters

ParameterSummary
*direction vectorThe direction of the vibration
*amplitudeThe amount of the vibration in degrees
*periodThe period of the vibration in seconds
*timeThe length of time of the vibration in seconds

* = mandatory