Black Ops III

WeaponLockFinalize

Locks player's weapon onto an entity. Implies WeaponLockStart(), so this may be called to jump to a hard lock.

Example:

player WeaponLockFinalize( enemyGuy )

Parameters

ParameterSummary
*entity: An entity.
[slot]: The slot to operate on (up to MAX_SIMULTANEOUS_LOCKONS)

* = mandatory