Black Ops III

WeaponLockStart

Begins player's weapon lockon sequence (hud effects, etc). Will clear any existing hard lock. Use WeaponLockFinalize() to complete lock.

Example:

player WeaponLockStart( enemyGuy )

Parameters

ParameterSummary
*entity: An entity.
[slot]: The slot to operate on (up to MAX_SIMULTANEOUS_LOCKONS)

* = mandatory