Black Ops III

finishMeleeHit

Notifies the clients of the melee hit or miss

Example:

self finishMeleeHit( eAttacker, sWeapon, vPoint, vDir, iBoneIndex, bHit )

Parameters

ParameterSummary
*AttackerThe entity that is attacking.
*WeaponThe weapon number of the weapon used to inflict the damage
*Origin(vector) The origin of the damage
*Direction(vector) The direction of the damage
*bone indexWhich bone was the closest to the hit
*shieldHitWas the hit delivered against a shield
*hitWas the hit successful or a swipe
*fromBehindWas the hit from behind the victim

* = mandatory