Adds Black Ops 4 / Cold War max ammo, which automatically fills your current clip.
.gsc
main()
zm_usermap::main();
callback::on_spawned( &watch_max_ammo );
function watch_max_ammo() { self endon("bled_out"); self endon("spawned_player"); self endon("disconnect"); for(;;) { self waittill("zmb_max_ammo"); foreach(weapon in self GetWeaponsList(1)) { if(isdefined(weapon.clipsize) && weapon.clipsize > 0) { self SetWeaponAmmoClip(weapon, weapon.clipsize); } } } }