Custom Sounds
How to add custom sounds to your map
- Export your audio as 48000 Hz WAV. If you don't know how to do that, I recommend Audacity. Drag your audio in, crop it if you'd like, select
File > Export Audioand setFormat: WAV (Microsoft),Encoding: Signed 16-bit PCMandSample Rate: 48000 Hz
ffmpeg, use:ffmpeg -i input_file -c:a pcm_s16le -ar 48000 output.wav
- Save it in your
Call of Duty Black Ops III\sound_assets, into a new folder if you'd like - Open
Call of Duty Black Ops III\share\raw\sound\aliases\user_aliases.csv
you can put this in any
.csv if you know how to edit your maps .szc- Add a new line an enter:
sound_alias,,,tst\test_sound.wav,,,UIN_MOD,,,,,,,,,,,100,100,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,
and replace
sound_alias with whatever alias you'd like to use for the sound, and replace tst\test_sound.wav with the path to your audio file, relative to Call of Duty Black Ops III\sound_assetsif your sound is loud, change 100 to a lower number like 80