Black Ops III

Custom Sounds

How to add custom sounds to your map

  1. Export your audio as 48000 Hz WAV. If you don't know how to do that, I recommend Audacity. Drag your audio in, crop it if you'd like, select File > Export Audio and set Format: WAV (Microsoft), Encoding: Signed 16-bit PCM and Sample Rate: 48000 Hz
  • Or if you have ffmpeg, use:
  • ffmpeg -i input_file -c:a pcm_s16le -ar 48000 output.wav
    
    1. Save it in your Call of Duty Black Ops III\sound_assets, into a new folder if you'd like
    2. Open Call of Duty Black Ops III\share\raw\sound\aliases\user_aliases.csv

    you can put this in any .csv if you know how to edit your maps .szc

    1. Add a new line an enter:
    sound_alias,,,tst\test_sound.wav,,,UIN_MOD,,,,,,,,,,,100,100,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,
    

    and replace sound_alias with whatever alias you'd like to use for the sound, and replace tst\test_sound.wav with the path to your audio file, relative to Call of Duty Black Ops III\sound_assets

    if your sound is loud, change 100 to a lower number like 80