Black Ops III

Adding Spawners

How to add zombie spawners

Option 1: Ground Spawners

TL;DR

script_struct

KeyValue
targetnameYour Zone Spawners Name
script_noteworthyriser_location
script_stringfind_flesh
  1. Add a script_struct where you want the zombies to spawn
  2. Set the targetname KVP to the name of your zone the target set in your zone
  3. Add KVP script_noteworthy and set it to riser_location

riser_location can also be spawn_location, faller_location, or even custom_spawner_entry

  1. Add KVP script_string and set it to find_flesh

Option 2: Barricade Spawners

Note: one spawner can only target one barricade

TL;DR

misc_prefab

KeyValue
script_stringBarricade Unique Identifier

script_struct

KeyValue
targetnameYour Zone Spawners Name
script_noteworthyriser_location
script_stringBarricade Unique Identifier
  1. Add a barricade prefab from _prefabs/zm/zm_core/ and position it
  2. Add the KVP script_string and set it to your zone name followed by _b followed by a unique number, for example: start_zone_b1
  3. Add a script_struct where you want the zombies to spawn
  4. Set the targetname KVP to the name of your zone the target set in your zone
  5. Add KVP script_noteworthy and set it to riser_location

riser_location can also be spawn_location, faller_location, or even custom_spawner_entry

  1. Add KVP script_string and set it to the same KVP as the barricade