Black Ops III

FireWeapon

Fire the vehicle's weapon

Example:

m_vehicle FireWeapon( 0, m_e_target, v_target_offset )

Returns: entity

Parameters

ParameterSummary
[turret_index]turret index, 0 being main turret, 1~4 being gunners
[target ent]A target entity for guided missiles
[target offset]Only used for projectile and bomb weapons
[attacker]real attacker who should take credit of this shot

* = mandatory