Black Ops III

GetDamageableEntArray

Returns the entities that can be damaged. Can optionally take an origin, radius, and a flag to check 3D.

Example:

entities = GetDamageableEntArray( maxDist, true )

Returns: entity

Parameters

ParameterSummary
[origin]origin to check against
[radius]max distance to origin
[checkZ]if true then check distance in 3d

* = mandatory