Black Ops III

MagicGrenadeManualPlayer

creates a "Magic" grenade from a player

Example:

self MagicGrenadeManualPlayer( self.origin, target.origin, 2.0 )

Returns: entity

Parameters

ParameterSummary
*originThe starting point of the grenade toss
*velocityThe initial velocity vector for the grenade movement
*weaponThe grenade weapon to base on
[time to blow]The grenade fuse time in seconds

* = mandatory