Black Ops III

PhysicsTraceEx

Physics trace, ignoring characters. Returns the full trace structure.

Example:

trace = PhysicsTraceEx( start, end, (-10,-10,0), (10,10,0) )

Returns: entity

Parameters

ParameterSummary
*startThe start point
*endThe end point
[mins]trace capsule min
[maxs]trace capsule max
[entity]entity to ignore
[player clip]collide with the player solid mask instead of ai solid mask

* = mandatory