Black Ops III

PlayFX

Plays the fx at the given location.

Example:

PlayFX( level._effect["nuke_fx"], nuke_pos.origin, forward, up )

Returns: entity

Parameters

ParameterSummary
*fx nameName of the fx. Fx has to be cached
*positionPosition to play the fx at
[forward]The forward vector of the fx
[up]The up vector of the fx
[ignore pause]True if the fx should play even when the game is paused.

* = mandatory