Black Ops III

PlayFXOnTag

Play fx on a particular tag of an entity

Example:

PlayFxOnTag( level._effect["character_fire_death_torso"], self, "J_Spine1" )

Returns: entity

Parameters

ParameterSummary
*fx nameName of the fx. Fx has to be cached
*entityThe entity to play the fx on. Should have a model
*tagThe tag to play the fx on
[ignore pause]True if the fx should play even when the game is paused.

* = mandatory